Synaptic Design is an experience design firm that creates highly intuitive interfaces for biotechnology and educational training. We make complex concepts simple by design.
is an interaction designer with a passion for collaborative creativity. She is the vision behind Wander Wheel, an adventure-finding iPhone application. Natalie spends her free time painting, philosophizing and practicing aerial acrobatics.
is a medical student with a masters in Biomedical Engineering and has spent seven years as a leader in brain-computer-interface research. He applies rigor and scientific methodology to every Synaptic project. Alex can be found in his office life casting, 3D printing, and inventing things.
With their powers combined, Natalie and Alex are transforming the world of healthcare and education.
As the Chief Technology Officer of Synaptic Design, Mr. P pity the fool who don't use JSON.
With a background in astrophysics and computer science, Chad is Synaptic Design's iOS guru and developer of things.
Uncle Louis has been turning ideas into reality through art since before he met Natalie and Alex in 2005. Also an alum of Destination Imagination, Uncle Louis spends his time drawing graphic novels, directing and animating.
When things need doing, Kai gets them done and done well. Kai makes Synaptic run smoothly and efficiently.
Gus is a computer science wiz kid.
Meranda's tenacity and attention to detail helps her make effective and realistic models and reliable hardware. With a background in phlebotomy, Meranda can be trusted with the most delicate of tasks.
With a background in physics and signal processing, Ben makes software magic happen.
Huan's background in cabinet making and woodworking combined with decades of experience tinkering and creating things make for a highly skilled, multitalented creator. Huan will find the right tools and materials for the job and fabricate the perfect prototype in no time.